Programmer / Web Developer

Newport News, VA

January 1996

Learn Unity/C#

Awesome Thoery Idle


This site is under construction. Don't mind the mess - maybe someday this will be worth reading!

Welcome to Derp...Derp...Code!, my programming journal/blog. This site is more for me than anyone else, but if you are here and reading, that's great! You might wonder about the name - I might be good at programming, but I am a bad programmer, so I tend to derp a lot before producing worthwhile code.

Avatar22 Oct 2020

Learning Unity and C#: part 2

A way has been lost, but now has been found

It has been nearly 6 months since I wrote the last entry here, and for over 5 of those months, I have been doing diddly squat in regard to creating my game. That finally ended last week, when I got back into the Unity class and finished the space shooter game I had just started making when I took my unscheduled break. I was going to finish the last two games in that class series, but they are both more action-orientated games, and probably would not teach me much of what I need to know. So I did a Google search and found a tutorial for making an idle game. Perfect! I can already tell it is going to teach me exactly what I need to at least get a really good start. I can now say that the Awesome Theory Idle game project actually exists, and you can click a button a get a mullet! Amazing!

Clicking for mullets is not something that is going to exist in the actual game, since I don't like the clicker mechanic at all, but I needed somewhere to start. Starting is important. Working on the actual game project is important. This will motivate me oh so much more than doing tutorials on games that I don't intend on finishing. I hope to start sharing more here as I go, at least every week or two in which I make any sort of significant progress. As soon as there is actual gameplay I will hang the beta on awesometheory.com and point to the page as well. I hope that happens within a month or two, but who knows. I have no idea how long all this will take, but you need to take the first step before you can the 500th step, so here I am.

Tags: Awesome Theory Idle C# class game development idle game Unity

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